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Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: This was with the nightly build, but the freezing also happens on the 5.0 build.Your IP address has been temporarily blocked due to a large number of HTTP requests. Here's a video of said glitch (and panic handlers) that happened during my stream. This, compounded with the fact that this guy has a Solrock that knows Shadow Boom (and doesn't run away upon being defeated because this battle is repeatable) makes this trainer the perfect storm of a bad time, next to impossible without savestates. Once it did switch (lots of save states to get this working) Aggron came in, and a Crunch + Scald killed it. I also spammed Crunch to lower its defense, which might also contribute to it wanting to switch.
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It exhausted all of its Protect attacks (thank goodness it's only 5 PP and the AI loves to spam it for no reason) and on my side, I had a Vaporeon and a Salamence (perhaps two pokemon it considers to be an unfavorable match?). you need to make the trainer switch out a pokemon and send in Aggron, and then have your pokemon preemptively attack the pokemon that had been switched, which would therefore attack Aggron instead, and defeat Aggron before the turn ends.įor me, this worked by paralyzing Poliwrath (Thunder Wave via Sceptile) and bringing its HP down to about half. The moment you make the final button press, in which the pokemon start attacking afterward, the game hard-freezes. This glitch happens when A, Aggron is on the field, and B, you finish selecting your moves. In order to complete the battle, you need to defeat Aggron before it can even DECIDE which move to use. Could that be it?įOR THOSE WITH THE SAME ISSUE, THIS IS THE WORKAROUND: If I have any theories, based on the documentation, it might have something to do with the fact that Aggron knows Gear Shift? Seems only Robo Groudon knows it otherwise, and trainers in the battle CDs, which aren't yet active, if I remember right. Difference is stable 5.0 causes a crash that breaks the music as well, while 5.0-5944 has the music loop the most recently played few seconds of the track. This happens in both the stable Dolphin 5 and the unstable build 5.0-5944. It seems that any time Aggron is allowed to choose a move, the game does a hard crash.
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I found a consistent game crash that takes place in the postgame against Rider Phil of Pyrite when he has Shadow Solrock.
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